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Zeruael

Dee_Characters

Name: Zeruael, Ze–011, Ze
Race: AI
Gender: None (prefers feminine)
Age: Unknown

Eye Color: Red, gem-like
Hair Color: Black
Skin Color: Light golden matte; Black plastic
Height: 7'4"; Core height 3'6"; Gear height 10'6"
Weight: Redacted

Origin: Something or other
Stats:

Keeper ♠♠♠___
Chaotic • Stupid • Star
Chassis4(Cb+Lr) = 12 Health 
Luck24 wounds to K.O. (1+Cp+Lp)Each wound inflicts a cumulative -1 penalty to all rolls.
Athletics4(Ab+Sb)/2 = 9 Vitality 
Skill32 Stages (1+Sp); Regen = 4 ; (2*Ap)While under half vitality, treated as having additional wound.
Empathy2(Er+Wb) = 10 Spirit 
Will3Temper = 6 (Eb)Temper can be spent to reduce stress taken, and recovers on a new scene.
  • Stress Explosion: Capriciously Contrary: Ze will express displeasure with the universe by doing the exact opposite of what others intend for her, or simply take commands entirely literally. She will disregard wording for those trying to utilize her antipodal attitude, and operate on inverting the desired effect.
  • Stressor: I am not a puppet for you to control. While Ze does understand structure and societal needs, she has an innately rebellious attitude and greatly disdains those that treat her as either a robot to follow orders, or a servant of any kind. She seeks to be her own being and test her own limits and make her own place, rather than ever being told what these should be.
  • Relief Alone Time: The quiet of space, or high in the atmosphere... far away from the demands of other sapient beings.
  • Relief Fluffy fluffy, cute cute! With childlike wonder, Ze enjoys cuddling cute things, especially fluffy ones.

Traits:

Typing: Mechanical, Sexless
Artificial BodyEXZeruael's body is entirely artificial, and only requires a modest amount of (radioactive) fuel to continue functioning. Her auto-repair systems (however they function) only need the occasional amount of polymer and metal shavings to restore whatever is lost through wear from regular use. Ze does not need to breathe, sleep, or drink water.
Self ModificationCZeruael's self-repair system is fully functional, however it has gained some additional function in allowing her to modify her own body further. It is yet unknown to what extent this can change her body.
Tripart MemoriesEXZe's personality is composed of three different pilots that rode her once empty shell during her original operations.
A+++Ze is not entirely stupid, but her intelligence does leave something to be desired. Her worst area surprises most, as many do not expect an android to be utterly incompetent with modern technology.

Proficiencies:

AwarenessB 
Close CombatA 
GrapplingB 
Halo-DefenseC 
PilotingD+A with Gear
Synchronization (Gear)CA+ with Gear

Abilities:

Power Generation (C, A with Gear); Zeruael can power herself through radioactive material she consumes, though she must be connected to her Gear proper in order to process it. As her body is designed for performance rather than efficiency, she needs to "recharge" semi-often.
In-built GGG (D, B with Gear); Ze is capable of maneuvers in microgravity, and in most gravities is capable of holding herself upright as she "skates" along. If she uses Rhongomyniad as wings, she is capable of atmospheric flight, resembling a mythical harpy. With her Gear, she is equivalent to a Destrier interceptor, though her acceleration is better in comparison, her top speed is a bit lacking.
Rhongomyniad (C, B+ with Gear); a shifting weapon that appears to be made of metal cloth or ribbon. It can take many forms, such as a cloak, lance, scythe, or whip. It seems to use plasma and magnetic fields to shape itself and gain rigidity, so it gains significant increase to its effective size while connected to the generator within Ze's primary Gear. Though it can produce an effect like a particle wave cannon, the drain is too much on Zeruael's current power production. Rhongomyniad can still be used to produce a plasma lance to extend Ze's effective range, though not nearly enough to qualify as an actual ranged weapon.

Equipment:

Battleship Gear, Destrier equivalent: Medium Integrated Gear – Size x3, +/1s defense, Synchro-Difficulty (base 7)

Movement – Skating (+2); Flight (type B) +4
Special:
Innate Weaponry: Brynhild Romantia (Claws, Melee range 2, timing +2, Heavy)
Rhongomyniad rank up (increase Rhongomyniad's melee range by +2, firing range by +10, upgrade from medium to heavy)
Halo Defenses (Increase defense by +X; x being the number of dice allocated to defense)

Backstory: Zeruael, AKA Ze, is an artificial being of unknown origin; she and a number of identical siblings were discovered inside a hollowed-out asteroid. The cache where she was found does not predate the Empire, but was wiped out from records during the Damnatio Memoriae after being stripped of most militarily useful equipment; a section of the base had been cut off from the main complex after a smaller asteroid impact, and missed detection by the first group of explorers. During an attempt to fully turn on Ze to see what would happen,the body was unable to download a new program from the long-missing central computer, and booted up with what was left of the old program, mixed with random data due to long exposure to cosmic rays during centuries of sleep mode. Ze, and possibly other of her series, ended up developing sentience due to the usual combination of blind luck and having been left powered on for too long. Ze's memories of her pre-sentient days are unreliable.

While the technology that makes up Zeruael is impressive by modern standards (building a copy of her body would require significant reverse engineering and just about bankrupt the average planetary governor, and there are details that cannot quite be replicated), she is completely unaware of what makes her function, as well as her original functions, if any. Her limbs are clearly artificial, with her arms containing small launch tubes that double as RCS thrusters. She's since adapted the system to a slightly smaller caliber in common use today. Her extremities contain a basic GGG just big enough to grant her good EVA maneuverability, or deorbit her ship in case its own system were to fail. Electric field emitters are situated along her spine, and project what in most atmospheres looks like a set of wings and a halo of light around her head in a golden orange color; when subject to overcurrent, they can project short-range plasma streams that work about as well as a personal zapper.

Ze is capable of interfacing with a small starfighter that she refers to as part of herself; in fact, Zeruael constitutes the flight computer, GGG hub, and reactor for the ship. The fighter is tiny; it could conceivably be ridden by someone brave enough to cling to it (risking to end up with their extremities outside the GGG cube and the torso within it, which would make for a bad day) or carry a backpack's worth of stuff, but it's otherwise about the same size as a patrol robotug. The fighter frame itself contains a cooling system to allow Ze's reactor to operate at full power, GGG teeth, shielding, and a larger RCS fuel tank that has since been adapted to work with standard monopropellant mix. Her arms and legs partially disassemble to interface with the fighter frame. Unusually, the holographic projection of wings increases considerably to match her ship's size; the plasma coils can then be used as the prime mover for the fighter's kinetic weapons. The fighter also carries a magnetic grapple. Notably, Ze has almost no backup components, but her parts are manufactured to such a standard that they required barely more than an oil bath in order to be restarted. This is likely to change as she takes damage.

The archeology team that made the finding concluded that there was an even chance of Ze being pre-Imperial tech, or part of the retinue of an eccentric industrialist, something like a technology demonstrator for a luxury brand of patrol droid.

Ze is fairly naive, being quite a fresh AI. She is instinctively obedient, but is often reactionarily contrary whenever she realizes she can be, and seems to enjoy being capricious at times. She could be described as an idiot, though is more than willing to learn (however she is notably gullible).

Ze's reactor is impossibly small for its size; notably, it's a hybrid system, a radiothermal generator that turns into a fully critical reactor when properly coupled with its external cooling system. Given how understandably uneasy most people are around radiosity-powered machines, she has learned to let people assume that she's just using a RTG. This does however mean that while Ze can "eat" any radious material for power, she can only "digest" it when in fighter mode. Interestingly, she must be in droid mode in order to "eat". Ze can consume food and water for appearances' sakes and is sufficiently waterproof to be able to use water for cooling.

Exactly what happened to Ze's series and her former home is unknown to her, and her abrupt departure from those studying her and her siblings may have been far more abrupt than desired...

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Page last modified on September 09, 2019, at 09:37 AM