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Very Different Places RPG
Iron Legion
Tripocalypse
Left Beyond
Waylights
Photon Knights
Discs! Brethren! Pie! (Under construction)
Paint It Green (Under construction)
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Dee_Characters
Name: Mye Baris
Alignment: Lawful – Evil – World
Age: 23
Phenotype: Umutoria (Claudian)
Gender: Feminine
Appearance:
Height: 5'7" (2'10")
Weight: 144lbs (70lbs) Her weight varies quite a bit due to her breasts regularly changing size.
Story: Mye was in training as a photon knight when she discovered her affinity for lightning. Her Umutorian nature, and a bit of her own overconfidence, caused her to push herself too hard, and she destroyed the nerves in her arms by overuse of ki and electricity through them. She left her master and sought her own path afterward, taking the lesson of knowing her limits to heart, even if she could no longer be a proper knight. She underwent limb removal, even her still-healthy legs, and replaced them with specialized prosthetics that she would power and manipulate solely through her ki and electricity powers to train herself in control. Mye found she might never have the fine control to replace her hands, and so adapted her sword style to work with robotic hands and wrists.
 Yorr, Mye's rival and love interest, a Joan Umu.
In her self-study of ki-electricity, she found she could use a different body path to project lightning. Though this technique was what originally destroyed her arms and hands, she went for it, keeping previous lessons well in mind. After all, even if she found she did not miss her limbs whatsoever, she would dearly hate to destroy her breasts the same way. Fortunately for her, patience and study proved successful, even if her breasts grew to an excessive size as a side-effect.
Mye Baris is as frighteningly competent as any Umutoria, with a competitive streak to match, and as a photon knight dropout she was headhunted by the Dark Lord Stra-Kuhl's recruiters, who provided her a quick path to notoriety and power. Mye's general demeanor has helped her greatly in her various positions, her lessons in humility weighing on her shoulders quite literally. Before her deployment with the Department of Stupidity, Mye captained a ship in the Dark Lord's navy. Unfortunately, she suffered a phyrric victory, losing the Pride Wind and very nearly her own life. Half her crew were not as lucky, but damage to the rest of the ship was low enough that there were other survivors. She is currently recovering again, the stresses her body underwent being too much even for an Umutoria, and she is acting in severely reduced capacity. She may not captain again for quite a while, but working underneath someone and completing several missions successfully have rebuilt her overall confidence.
- She is more emotionally open than other Umutoria, and maintains a friendly air with everyone she encounters.
- She has few qualms about doing anything to get a job done, though there are still many lines she considers excessive, and will avoid killing if she can get away with it.
- Her appetite is fairly standard for an Umutoria, and she will eat just about anything, though she has an almost unhealthy love of salty foods.
- Despite being limbless and using prosthetics, she does not actually have any cybernetics. She may still pilot craft with an Ahr-type cockpit, though some adaption may be necessary.
- Her multi-colored hair is from her days as a photon squire; she shared her master with another Umutoria (Yorr), and she lost a competition to decide who had to change their appearance so the two could be differentiated. Mye keeps her hair dyed because she got used to it, and still feels rivalry with her former fellow disciple. There may be more to the rivalry, but it is an Umutoria thing.
 Mye dressed to make a statement.
| VDP | Wounds | Stamina | | Other Stats |
| Phys. Ability | 3 | – | 16 | | Traits: Umutoria, Royal, Ki User, Cyborg |
| Phys. Res. | 3 | 9 | – | | Size: | 4 (2) | | |
| Ment. Ability | 2 | – | 12 | | Reach: | 4 (0) | | |
| Ment. Res. | 2 | 8 | – | | Block: | 2 | | |
| Emot. Ability | 2 | – | 8 | | Timing: | +3 | | |
| Emot. Res. | 3 | 6 | – | | Movement: | 40 (15) (8 (3)) | | |
| Skills | Rank | XP | Bonus | Description |
| Athletics | 2 | 3 | +2 | Basic physical ability; usually overridden by ki manipulation. |
| Awareness | 2 | 3 | +2 | Basic perception of the immediate situation. |
| └ Intuition | +1 | 5 | +2/1a | Figuring out a situation without being fully aware of everything you know. |
| Combat, Melee | 2 | 3 | +2 | Basic melee competency; Mye can fight even without a sword. |
| └ spec. Blades | +1 | 5 | +2/1a | No true Saber is without this competency (she is not a saber, but don't tell her that). |
| Command | 3 | 6 | +3 | Natural charisma isn't always enough, but she has enough knowledge about military protocol to take command with it. |
| Influence | 3 | 6 | +3 | A natural charisma combined with experience in dealing with others. |
| └ spec. Incite | +1 | 5 | +3/1a | For causing others to join in her cause without thinking too much. |
| Ki Manipulation | 4 | 10 | +4 | With a fairly large base of ki knowledge, she's surprisingly skilled. Then again, she is nearly a photon knight. |
| └ spec. Physical | +1 | 5 | +X/1a | When using ki manipulation to boost her physical skills, she gains this bonus. |
| └ spec. Lightning | +2 | 15 | +4/2a | Mye has an affinity toward electricity when it comes to Ki, which she has spent extensive time into refining. |
| Piloting/Riding | 2 | 3 | +2 | She can intuit the controls of almost anything she sits at the controls of, including living creatures. |
| └ spec. Space/GGG | +1 | 5 | +2/1a | She has spent plenty of time in the simulators, especially after kind of wrecking a rather expensive vessel. |
| Tactics | 2 | 3 | +2 | As training for a knight requires some knowledge of teamwork, she is fairly decent at this. |
XP SPENT: 77/80; PS +1, MS +1, MW +1, remainder 0
Traits/Abilities
Phenotype Traits (Claudian Umutoria)
- Imperial Privilege (C) – A trait of Claudian Umutorias, related to their shared racial memories, or so she says. Mye may, without using an action, spend 3 or more (up to 12) mental stamina to gain dice – 1 die per 3 mental stamina spent – that may be spent as advantage for a scene, and is treated as trained with any skill she attempts; after using the last die or the time expires, she suffers a stress explosion [Migraine], and may not use this ability again until her migraine is gone. Mye may instead spend one of these advantage die (no action) to gain +1 to attack rolls or defense rolls for a combat, or to heal 1 physical wound as a half-action.
- Thrice Setting Sun (B--) – Though Claudian Umutorias are less physically impressive than Artorian or even Joan Umutorias, they are durable to an almost horrific degree. Three times, instead of being killed, Mye can survive with the minimum viable wounds (in cases in which she would need to have avoided the effect entirely to survive, this ability still activates and causes her to avoid the effect) for that effect.
- Mye has 2 remaining. [Unknown how to regain uses, if any]
Personal Traits
Golden Theater (sealed) (EX) – Mye can become the star of the show, the main character, a true protagonist. While her Golden Theater is active, she does not suffer the results of any failure from her checks, caution-wise, but it is instead spread to those around her. In effect, she personally cannot fail, and the narrative chooses a scapegoat for her. Her allies will usually take the brunt of this ability's cost, hence her dislike of using it. The grand stage also does not take its use lightly, and overuse may result in her story becoming a Tragedy to appease the karmic debt.
Ki Powers
Mye is capable of producing and manipulating ki lightning in many ways, with some examples below.
 Mye has made more than one explosive exit without a proper suit.
- Breast Lightning (B+) – Mye may produce an arc of lightning to strike a target within range 2 as a weapon using her ki manipulation (lightning) skill. She must also make a target 6 ki manipulation (lightning) caution roll or suffer physical wounds. She may also increase the range of her lightning by +1 (to a maximum range of 6) by also increasing the caution target by +2, choosing the range before rolling.
- Flash (C) – As a double action, Mye may produce a blinding flash of light to distract enemies. Creatures within range 2 must make an awareness check against Mye's lightning manipulation or take mental wounds and disadvantage 1 until the end of her next turn. Mye must make a target 8 ki manipulation (lightning) caution check when using this ability or suffer stress damage and the effect as well.
- Flash-Bang (C+) – As a double action Mye may produce a blinding flash of light combined with a crackling boom to disorient foes. Creatures within range 2 must make an awareness (luck) check against Mye's lightning manipulation or take mental wounds and be disoriented (dice pool is halved) until the end of her next turn. Mye must make a target 9 ki manipulation (lightning) caution check when using this ability or suffer stress damage and becoming disoriented until the end of her next turn.
- Plasma-Suit (A++) – Mye is able to surround herself in a shield of plasma, allowing her to survive in hard vacuum for up to 5 minutes if she succeeds on a target 10 ki manipulation (lightning) check (both accomplish and caution, suffering physical wounds on caution failure). She must make this check every minute after these 5 minutes have passed in order to maintain it.
- Plasma Resistance (A) – Mye's manipulation of electromagnetism and constant use of it to power her limbs, allows her an Excuse to use ki manipulation (lightning) as a defense against plasma-based effects and weaponry.
- Stress Explosion: Migraine: When overly stressed, or whenever she spends a mental ability die to recover her stamina, Mye suffers the characteristic migraine that plagues Claudian Umutorias. She may not invest more than 2 dice in any roll for the next 5 rolls (not including advantage dice), after which her migraine ends. However, when the migraine begins and for the remainder of the scene, she rolls d4s instead of d6s.
- Stressor: Losing: Mye hates losing, even in friendly contests, and so always rounds up damage when calculating the number of emotional wounds she takes in losing a contest.
- Relief: Exhibitionism: Mye's particular nature is based partially on her pride. She enjoys being seen, especially in situations where her style is seen as showing off.
Equipment, Belongings, and Holdings
- Gently Used Dragon bomber
- Crystal Chakrams – While mostly to look cool, the fact they channel electricity way better than her old swords means they're even better at blocking plasma weaponry.
- (Melee Combat: Blades) Threat 1, x1 Slashing, +1 Electricity. +1 to defense against melee plasma.
- Focus Crystal, Crown – Having regained some confidence in herself and her overall recovery, Mye has begun to use focus enhancing crystals again.
- (+1 Ki Focus, though only for general ki usage and not for her specialties.)
- Sanitation Beads – A minor, but incredibly useful, magic item that keeps the wearer clean and makes them not need to use a bathroom.
These are anal beads
- Prosthetic Limbs – These limbs have no batteries nor connectors, but are instead powered, and remain attached, by Mye's own ki. There are small CO2 jets in a few key places to give her maneuverability in microgravity, if she needs it.
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