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XcomAcademyIDEA: XCOM ACADEMY STORY While waiting for the conclusion of the awesome XCom saga on Fear The Boot, I'm going to start my own little imitation! Basically it's a let's play, possibly with screenshots, signups and roleplay strongly encouraged since that's kinda the point. However, this will be a somewhat different game than what the official storyline calls for. XCom is the Extraterrestrial Combat Academy; an international training facility to allow national armies to quickly adapt to the new threat. Of course, before we can teach, we'll have to learn...
SO WHERE DO YOU COME IN?
PLANNED FORCE ROSTER I'm going to rename the appropriate soldiers when they level up enough. In-game country may not match, but gender and class will (Until I find a way to edit the save file). This is the current "faculty" for the X-Com Academy Project.
These are other notable characters. Ray Shen, Chief Engineer All the other soldiers will use randomly generated name, and will rotate in and out, as specified above. I may do Operation Avenger with a leveled-up squad, if we even get there. If my character dies, I will either abort the LP or put someone else in charge. ALIEN AUTOPSIES (In order of appearance)
ALIEN INTERROGATIONS
MISSION LOG (OOC NOTE: The first 3 missions are written fairly skeletally, narrative begins around mission 4) Intro -- I join the XCom Academy, and experience beatitude. Mission 1 -- The project is set up properly; we make first contact, and things go surprisingly smoothly, except for the part where we can't aim. (WIP) Mission 2 -- We have three days to set up before the student body arrives. We catch aliens going grave-robbing, Vee starts kicking ass. Mission 3 -- The main cast is properly introduced, and we down our first UFO, then board it. Yarr! Mission 4 -- Are we bad enough dudes to rescue... some United Nations guy? Also, OH SHIT IT'S SLENDERMAN. Mission 5 -- This is a Panzergrenadier. She grenadies panzers. We go to Bangalore, and catch Sectoids kissing. Mission 6 -- Strike the Earth, Dr. Shen! We face the Council for the first time; they aren't unhappy, at least. Epilogue -- Everything was going well, then disaster struck. Mission 7 -- I don't want to go on the cart! Holy squid, Batman. Mission 8 -- We trade a UFO for an interceptor; Bradford isn't happy. Mission 9 -- We go for a twofer. Riley and Stephen are removed from the project as Bradford's takeover continues. Mission 10 -- This is MY cave and MY boxes of scrap, dammit! Mission 11 -- It's the terror mission. It doesn't go well. Mission 12 -- Don't tase me, bro! Mission 13 -- They let me fire a fucking rocket launcher? Mission 14 -- Abduction? OBJECTION! Mission 15 -- ...Mentlegen. Mission 16 -- And now back to your regularly scheduled alien war. Mission 17 -- The robots are coming! The robots are coming! Mission 18 -- Explosiooons! No, seriously, explosions. Mission 19 -- Maybe we shouldn't have bragged about our superior robots. Interlude 1 -- So, how far along are we, and what's going on? Mission 20 -- There's something strange in the neighborhood... Mission 21 -- ...there's something weird, and it don't look good. Mission 22 -- More Spy versus Spy shenanigans while we prepare for... Mission 23 -- The Alien Base Assault! Mission 24 -- That went better than expected, or did it? Mission 25 -- That wasn't the alien boss... prepare for mind control! Mission 26 -- Day of the Chryssalid! Mission 27 -- Who let the rookies out? Mission 28 -- We're being attacked! Interlude 2 -- Politics, policy, polishing up, polenta. Mission 29 -- Back to business! Ever vigilant, ever broke. Mission 30 -- What better way to recover from a base assault than a terror mission? Mission 31 -- What is the "overseer" UFO doing? Mission 32 -- Robots Everywhere! Mission 33 -- Pay attention, dammit! Mission 34 -- The Overseer UFO assault, finally. Mission 35 -- The bigger they are, the harder they fall. Mission 36 -- X-ALT sweeps week, by the look of it! Mission 37 -- Nice UFO, we'll take it. Mission 38 -- Some are easy... Mission 39 -- ... some are hard. Mission 40 -- Alea Jacta Est. Epilogue -- And then you wake up, and wonder if it was all a dream... |